Destiny Senior VFX Artist

last updated July 21, 2022 18:22 UTC

Bungie

HQ: Remote

more jobs in this category:

  • -> Transcriptionist @ Literably
  • -> Remote Freelance Writers for Entry-Level Blogging Work @ We Write Blog Posts
  • -> English Transcript Editor @ 3Play Media
  • -> Data Entry Operator @ Tower Health
  • -> Data Entry specialist @ RMJ4U

We’re seeking a driven artist to help expand the Destiny universe through spectacular visual effects!

The ideal candidate brings a passion to learn advanced technical and artistic skills. The candidate understands how to work with a team and will be expected to learn the challenges of modern AAA game development to produce stunning in-game visual effects that support gameplay, cinematics, and environments.

RESPONSIBILITIES

  • Work closely with the VFX Lead to author effect assets that enhance gameplay and storytelling

  • Use proprietary tools, Photoshop and 3D Studio Max to create effects that balance the visual goals of the project with the performance demands of the game engine

  • Meet the quality bar established by the Art Director and Lead Artist

  • Collaborate with the Art Lead, Concept, HS, Design, Engineering, and Animation on visuals, functions, style, limitations, etc.

  • Help develop Destiny’s visual language through the craft of visual effects

  • Participate in constructive critiques, giving and receiving feedback

  • Mentorship of junior artists

REQUIRED SKILLS

  • Experience working as a VFX Artist on a shipped game title (AAA), or equivalent

  • Experience with node based shaders

  • Be able to break down a visual effect into component content-types (particle FX, shader FX, mesh FX, post-process, animation, decal, lighting, etc.) and choose the right tools for the job

  • Understands the principles of real time visual effects

  • Understanding of Art and Visual Design fundamentals (color theory, etc.)

  • Familiarity in Photoshop and 3D packages

  • Ability and willingness to follow direction, collaborate productively with others, and work to meet deadlines as necessary

  • A portfolio or demo reel that demonstrates expert artistic and technical skills, as well as a firm grasp of timing and scale

  • Technically proficient, able to identify and collaborate on pipeline innovations

  • A dedicated interest for games

NICE-TO-HAVE SKILLS

  • Programming or scripting experience in any language (C++ / Python / HLSL)

  • Animation background

  • Experience with Houdini, Fume FX, Maya fluids tools, or Substance Designer

  • Effective communication skills, and the ability to work well in a team environment

Apply info ->

To find out more about this job, please visit this link

Shopping Cart
There are no products in the cart!
Total
 0.00
0