The PlatformDecentraland is the world’s first fully decentralized, Ethereum blockchain-based virtual world, built, governed and owned by its users. It’s a truly unique ecosystem with its own decentralized autonomous organization, currency, marketplace and system of property – and it’s growing fast! New creations are added daily by creators who use proprietary developer tools to make games, puzzles, scenes, artworks – whatever their imaginations allow. Via their personal avatars, users attend live music events, conferences, exhibitions, dance parties and other experiences every day of the year. What began as a proof-of-concept for assigning ownership of digital real estate to users of a blockchain is now an immersive, ever-expanding and richly detailed metaverse, where anything is possible. Check it out at: play.decentraland.org/
What are we looking for?We are a group of contributors to the Decentraland Foundation ecosystem and are actively seeking for a Senior Unity Engineer to continue building the clients to enter the Metaverse. Our ideal candidate is excited about creating truly memorable experiences for the community, has a generalist mindset, and an extensive background in the gaming industry. Responsibilities- Take ownership of large and complex features collaborating with other team members, ensuring the highest level of quality.- Design, build, and maintain efficient, reusable, and reliable code, ensuring the best performance, quality, and responsiveness of the world client.- Partner with the creative team to ensure that project planning, along with technical implementation, is aligned with the vision and strategy.- Be part of the development process and contribute with improvements and suggestions, driving the quality of the code throughout the entire production cycle.- Mentor other developers in the best use of the development guidelines, actively participating in code reviews and pair programming. Required Skills- Strong background and professional experience within the gaming industry- Proven experience with the Unity engine- Proficient in C#- Experience profiling, optimizing game and render performance- Experience working with version control systems such as Git, Perforce or Mercurial Desirable Skills- Experience with web technologies, such as TypeScript, WebAssembly, WebRTC or WebGL- Experience contributing to CI/CD pipelines and familiar with AWS cloud services.- Experience working in multiplayer games- Experience working with Entity Component Systems Conditions and Perks- Fully remote team with flexible working hours- 29 annual PTOs- Long term incentive of tokens- Additional vesting linked to Performance improvement reviews every semester- Brand new equipment for remote work, including laptop, screen and chair- Remote work stipend

