Fix the issues in the assigned scenes.
Help artists to solve simple bugs.
Review Pending Tickets.
Assist artists when issues arise in the day-to-day processes of the department – eg. Creating work scenes, publishing work, preparing renders for dailies, etc.
Test libraries such as Houdini’s HDAs and prototypes.
Updating basic documentation. Review and update the technical documentation related to the workflows and tools of the department that they support.
Be responsible for Asset assemblies and updates
Attend technical meetings to as requested, to keep trained and updated in the new studio/department tools, pipelines, workflows, etc.
Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
Assists other team members, when necessary.
Follows the department supervisor and leads’ instruction.
2-3 years of professional experience in VFX or animation industries.
Strong artistic or/and technical aptitude related to 3D animation is a must.
Knowledge of some 3D animation area (Modeling, Surfacing, Animation, Lighting).
Solid understanding of Houdini.
Experience in 3D animation Software (Maya, Max, or Houdini).
Medium English level.
Spanish desirable
To apply for this job, please visit the application page

