Summary:
The Wikimedia Foundation is looking for an experienced and hands-on Senior/Lead UX Designer to help build features that enable our communities to achieve our Vision: a world in which every single human being can freely share in the sum of all knowledge.
UX Designers at Wikipedia design and build features, products and services used by hundreds of millions of people around the world every day. This is an opportunity to ‘do good’ while having a high level of impact at a large-scale media property.
You will join the Discovery Department, where we focus on improving the searchability and visibility of content that already exists on Wikipedia and our sister projects. You’ll be supporting teams that work on exciting open source technologies, such as ElasticSearch, OpenStreetMaps, and Wikidata Query Service. These teams are working on ambitious projects that are transforming the way users find and interact with Wikipedia.
The Wikimedia Foundation is an equal opportunity employer, and we encourage people with a diverse range of backgrounds to apply. We also welcome remote and international applicants across all timezones.
As a Senior/Lead UX Designer, we’d like you to do these things:
Provide technical and personnel management and leadership for a team of 2 designers including hiring, personal development, goal-setting and general support.
Mentor junior designers on all aspects of UX design
Create experiences that go beyond good design into delighting users.
See features through, from idea on paper to implementation. Work with designers, developers, community members, and product managers to help drive product roadmaps with your ideas.
Work with our growing team of designers to create reusable design patterns which span desktop, tablet and phone.
Be passionate about content discovery and all its aspects, from search, to maps, to complex query engines.
Interact with our reader and editor communities from the beginning to end of your design process. Be active in soliciting feedback from both internal and external stakeholders.
Distill complex concepts into easy to understand talking points to effectively articulate your vision with your team and the community. Illustrate your designs with lightweight specs or living documents to engage with developers.
Occasionally provide design-related support for other functional teams. Mentor junior designers and share knowledge with non-design staff to raise the overall level of design fluency within the organization.
Have a creative vision of your own while being able to work within the bounds of what is possible, and imagine what can come next.
Reduce, simplify, distill. Know how to let go. Create experiences that are effortless for users by reducing UI complexity down to its essential components.