Senior Game Developer

last updated January 9, 2021 11:30 UTC

Kodable

HQ: Remote

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We’re looking for someone to ready to lead the game development foraprofitable, growing company that teaches tens of millions of kids to code (and doubled our revenue last year). You’ll workdirectly with top-tier artists, game designers, and educators from Harvard, Leapfrog, Teach For America,and more to build games that teach computer science to kids while actually being fun! The best part: this is a hands-on role. Less meetings, more coding! Sound exciting? Read on

About the Role

You’ll spearheaddevelopment of our first Unity-based version of Kodable,withthe opportunity to workin a variety of areas including game frameworks, game design, UI, networking, optimization and everything in between. This is a direct-producerrole, we’re looking for someone that wants to build the product, not just direct.

Currently, Kodable is multi-platform with a main codebase written in JavaScript using Cocos2d-X. We have production deployments for Web and iOS that routinely get hundreds of thousands ofusers a week. You’ll be responsible for bringing this all to Unity, setting the framework for a platform that can be built upon for years to come.

Who we’re looking for:

  • You care deeply about programming education

  • You have 5+ years of Unitydevelopment experience in a production environment

  • You have 3+ years experience building applications inwith an actual programming language such as JavaScript, Python, etc.

  • You have released, or been a significant part of the public releaseof a game (doesn’t need to be anything major like a Nintendo game, but ideally something that got a few users)

Highly Preferable (but not required) if:

  • You have 1+ years experience with 2d game development

  • You have experience with anyCocos2d frameworks (Cocos2d-X, JS, iPhone). If you don’t – that’s ok! We can help youget up to speed

  • You have experience with networking and interfacing with server-side code (saving/loading data, offline syncing, etc)

  • You have experience building and deploying multi-platform games (deploying to Web and iOS, for example)

Bonus Points if:

  • You haveexperience with REST APIs (creating or consuming)

  • You have experience with game design or illustration

  • You know COBOL and are an expert atpunch-card coding

About the team:

The Kodable team is full of bright, ambitious people who are passionate about teaching kids to code. You’ll work with a product team with over 50 years of collective experience creating top-notch games for companies like EA, Leapfrog, and Scientific Learning. Every member of the team has a voice in making Kodable great.

You’ll join aremote-first team that prioritizes communication, collaboration, and insights from diverse backgrounds when building new features. Most of the team isbased in the Bay Area, but includes team members from acrossthe United States as well as immigrants from Kenya and Kyrgyzstan.Kodable places value on creating an inclusive culture, where we can learn from each other’s different experiences.

We also focus on making each other better as people, not just as workers. For example, we have a #pushups channel in Slack (complete with pushup-coach bot)and we allset a weekly goal for ourselves that has nothing to do with work. Work/Life Harmony is a big focus at Kodable, and we prioritize our own mental healthinstead ofjust the typical startup grind.

At Kodable, you’ll have the opportunity to grow as a person, as well as professionally. Join the #pushups Slack channel (complete with pushup-coach bot) if you want to. You’ll also set a personal goal for yourself each week, that has nothing to do with work. Work/Life Harmony is important at Kodable, and we prioritize our ownmental healthinstead ofjust the typical startup grind.

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