Metaverse Game Studios, Inc
St. Petersburg, Florida, USA / Remote
Metaverse is a young, independent game development studio led by experienced industry professionals who previously worked on major titles such as Far Cry, Destiny, the Halo series, Warface, League of Legends, Diablo Immortal, the Mount&Blade series, Metro Exodus, and more. We are currently developing Angelic, a game that balances storytelling with party-based RPG gameplay, set within a dark, compelling science-fiction world that will often leave you captivated by the complexity of the events unfolding around you.
If you’re up for a challenge and want to create unforgettable RPG experiences for players worldwide, we’d love to welcome you to our team.
PLEASE APPLY ONLY IF YOU ARE SEEKING A FULL-TIME POSITION—NO OUTSOURCED ARTISTS OR STUDIOS.
The Angelic Game
Angelic blends turn-based strategy combat with a narrative-driven RPG, supported by a collaboratively built science-fiction universe powered by blockchain technology. Get ready to help shape a large-scale conflict in the dark, immersive world of Angelic.
This won’t be an easy journey, and every action will have far-reaching consequences. But you won’t have to go through it alone.
Senior 3D Artist – Props/Hard-Surface (m/f/d)
As a Senior Hard Surface Artist, you will create a wide range of high-quality, believable sci-fi 3D assets in Unreal Engine 5.
Your responsibilities:
Model photorealistic sci-fi props and hard-surface weapons, environments, vehicles, and spaceships
Create mid-poly versions of hard-surface assets while accounting for the technical constraints of real-time UE5
Produce UVs and manually optimize the layout
Bake assets and create the relevant maps, then use them to build PBR texture sets and materials
Collaborate with the Art Director and Lead Artist to maintain consistency in style
Work with and support different internal teams while meeting technical requirements
Your profile:
3+ years of professional experience as a 3D Prop / Hard-Surface Artist for games (ideally at a AAA studio)
Strong understanding of both the artistic and technical fundamentals of game art production
Demonstrated hard-surface and clean shading skills through your portfolio
Comprehensive knowledge of the full pipeline for game-ready hard-surface assets (High Poly, Low Poly, UV Mapping, Baking, PBR Texturing, Optimization, and Engine Implementation)
Proficiency with at least one major 3D tool and one texturing tool (3DS Max, Maya, Blender, Substance Suite, Photoshop)
An eye for industrial design, with strong attention to detail and the ability to receive and apply feedback
Excellent teamwork skills and communication in English, both written and spoken
Bonus: Experience with Unreal Engine 5 and material creation
Experience working in a production environment with deadlines and task management
What we offer:
The chance to work for a leading hypergrowth technology company with a diverse international customer base, using VR and AR to transform how people work, learn, and research
Experience building and implementing highly valuable, innovative technology while contributing to the long-term growth of a successful tech company
Competitive benefits through an open, modern workplace and flexible working hours
Join a diverse international team of highly qualified and dedicated colleagues representing more than 30 nationalities
Bring your ideas and actively help shape our company
Diversity and Inclusion
Diversity and inclusion are very important to us. We value the creative potential and hard work of every team member. You can be anyone—or anything—as long as you help us create the amazing product we all care about, you’re more than welcome on our team. We also believe diversity strengthens creativity, and this is something we truly value and celebrate at Metaverse Game Studios.
$50,000 — $80,000 per year
To apply for this job, please visit the application page
