Free Range Game is looking for a senior animator to join our team on an action, MP, open world, console game. The core mechanics are a combination of superhero combat and extreme sports and that’s where you come in. We need an excellent gameplay animator that understands the subtlties of combat timing and sync’d hit reacts to make something unque.
- Please include your portfolio/reel including a detailed breakdown of your work in each section
Responsibilities:
Create game-ready assets utilizing both hand-keyed and motion capture animation data, on realistic human and stylized creature characters, for AAA-level interactive and cinematic sequences.
Collaborate with designers, producers and art leaders to develop great ideas and create a plan to make them happen.
Coordinate with gameplay engineers to integrate animations in game and iterate on them to hit fun and quality goals.
Assist with mocap shoots, including direction, performing and building sets.
Problem-solve anything happening with animation to help the team, no matter where in the pipeline.
Qualifications:
Awesome portfolio
Expert at Maya
Excellent hand key animation skills
Combat mechanic experience
Experience with Unreal a plus
Experience with modern character pipelines
Experience with Mocap pipelines
Passion to learn new tools and technologies
Skinning, Rigging, Anim TD skills a plus
Shipped a title on current generation hardware (PS4) or PC equivalent
Five years of professional animation experience on AAA titles
$60,000 — $110,000/year
To apply for this job, please visit the application page
