Front End Engineer

last updated May 6, 2022 13:11 UTC

IMG.LY

HQ: Remote

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Hi! We are IMG.LY!

Our love for technology & design is the core of our work, and we continually bring that alive with every step in the community across industries. IMG.LY firmly believes in accessible, stunning design for everyone. That is why we have powered over 600 innovative startups, Governments, and Fortune 500 businesses with our SDKs. PhotoEditor SDK, VideoEditor SDK, and CreativeEditor SDK bring fully customizable design editors to applications.

We are a fully remote company. That means: you manage your own time and place while we bring neat design tools to every corner of the world together! IMG.LY embraces a culture of flexibility, written documentation, open company communication, and collaboration. Choose your Batcave and join us on our mission!

What you will do:

Work on our newest flagship CreativeEditor SDK, a fully-customizable design editor that empowers our customers, and covers their design and template needs.
Ensure a user interface with a focus on usability, accessibility, and customizability with our design and product team.
Develop our in-house creative engine UBQ with our engine team. UBQ is a portable cloud-native runtime for creative editing implemented in C++ and compiled to WebAssembly for our web editor.
Discuss and implement APIs and interfaces, and create architectures to integrate our engineering smoothly on the web. Not only for our user interfaces but also for all customers who directly integrate our engine.

What skills you should have:

Eagerness to plan out new features in cycles by collaborating with your team and designing architecture in a balance between getting it done and not being a pain in the future.
Know your tools – a good grasp of TypeScript is highly desirable. If you are a JavaScript veteran, we are sure you will learn TypeScript quickly. Experience with a type-system is helpful.
Most of our UI is written in React. Being experienced in React is helpful, but if you are fluent in another web framework, we are also sure you will learn this quickly.
Most importantly, you are eager to learn and happily share your knowledge and improvement ideas in code reviews and architectural discussions. Being able to receive and evaluate constructive feedback is equally essential to us.
A broad understanding of the web platform with its standards, how browsers tick and how to debug effectively.

Not a must, but a bonus in your skill set would be:

Have you already built an SDK or worked with WebAssembly? If you nod in agreement, we need to speak.
It would be a cherry on top if you loved building a positive relationship with your fellow engineers in the industry! Perhaps you enjoy speaking at conferences or sharing your wisdom in a blog, writing, and maintaining Open-source software. In any case, we certainly need to talk.

How we work

To build a good product, you need to use your product and be your customer: we regularly exchange with our designers, who use our tools, to plan and implement our features.

We strive to develop in small pull requests with substantial reviews. Formatting, linting, tests will be done by our hardworking bots so we can focus on the crucial parts: ensuring high code quality and sharing knowledge.

We do not work in sprints or marathons. We need room to breathe without getting bored, so we work in cycles of 6 weeks divided into phases of tinkering and getting things done. Instead of expecting initial perfection, we believe in continuous refinement and adopting our insight into our next cycle.

Why us?

We are a razor-sharp team of coders and designers that will be by your side to code, create and collaborate. We are open to technology choices, as we like to explore new things. The odds are overwhelming that, no matter what you enjoy, you’ll find a place here to run free your affinity for cutting-edge technologies. For more details, visit us online.

You should include these in your application

Tell us what you’ve been working on in the past, and where you see yourself in the future. The most recent projects are enough, we don’t care who you have been 10 years ago, we care who you are now and where you are heading!

If possible send us code, a GitHub link is perfect, but don’t worry if you don’t have code on GitHub, this is not what we count.
Any sample project is worth more than a thousand words.

How the hiring process works

After a 20-minute interview, we will provide you with a real problem we have encountered and work on it together. No theoretical buzz, just hands-on! You can choose between a live coding session or taking the task home. After review, we discuss the code with your potential teammates together.

Work Environment

Flexible work schedule
Four or Five-day work week option
25 days up to 30 days of holidays
Remote-work by default, but relocation to Germany is possible
Flexible employment options as Contractor or Employee of Record (IMG.LY is a German Legal Entity)

Equipment

Apple MacBook Pros
Keyboard, Mouse, Monitors and all you need for work
Budget for other office equipment such as Chairs, Tables, etc.

Events

Quarterly team remote events to have fun with the team aside from day to day business
Yearly team hideouts at varying locations in the world, fully paid and organized. (Previous locations included California and Portugal)
Regular internal Talks@IMG.LY sessions with external guest speakers
Regular internal Leaks@IMG.LY Podcast with teammates
We encourage speaking at and visit conferences and meetups
We conduct regular Hackdays to tinker with new technologies or use our software to build cool stuff

Other

Fund for OpenSource projects that we love and use
Budget for visiting HQ in Bochum and Berlin

Apply info ->

To find out more about this job, please visit this link

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