Looking to transform the realms of computer graphics? Driven by innovation and carry a deep interest in technology? Curious about eye tracking and how it can be used to revamp the rendering pipeline in desktop and VR? Want to be part of the change? Great, so do we!
Tobii Gaming is looking for a rendering expert to strengthen the team’s initiatives in foveated rendering; a technique to optimize the rendering pipeline based on the user’s gaze position. In this role, you will explore current and next generation graphics hardware and game engines, build prototypes and integrate our technology into existing games for both desktop and VR.
You will be based in Stockholm, but part of the job will be carried out on-site with our partners and gaming studios around the globe.
Drive our initiatives within foveated rendering
Being a technical leader within the team and within the Tobii Tech SW department
Working tightly together with external SW and HW partners and game studios
Operating in cross-functional teams to experiment and deliver on new product objectives
You:
Know the graphics rendering pipeline and GPU architecture like the back of your hand
Are highly experienced in C++ with at least 7 years of working experience
Are comfortable with the low-level parts of Unreal Engine
Value team work and to share your passions with colleagues and other tech enthusiasts
Love computer gaming and VR and want to help us bring new experiences to gamers
We think that you have deep knowledge of shaders, advanced lighting, texturing and rendering techniques as well as strong math and geometry skills.
We want to solve the foveated rendering puzzle and we believe that you are the one to help us!
Apply through our website, LinkedIn easy apply,or by sending an email to caroline.eriksson@tobii.com
