Technical Animator Rigging Artist

last updated June 9, 2026 19:30 UTC

Bullet Farm

HQ: https://remoteok.com/l/800788

  • OFF: Los Angeles, California, United States
  • Full-Time
  • Design

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BulletFarm is seeking a Technical Animator/Rigging Artist to join a forming team as we build a new co-op FPS. We’re a small, highly collaborative group focused on creating great games for players, and we’re looking for people who are eager to work together and learn new skills.

**The Role**
Lead Staff Technical Animator/Rigging Artist for a co-op FPS. You will:
– Drive the Technical Animation and Rigging pipelines and workflows for a brand-new Unreal Engine 5.x project
– Collaborate with Technical and Art Directors to deliver the highest-quality animations
– Create tools, pipelines, and best practices to support the animation team
– Help maintain and enhance the integration of animation assets from Maya (or equivalent 3D tools) into Unreal
– Produce clear, user-friendly documentation

**Qualifications**
– 3+ years as a Tech Artist and 5+ years professionally in the video game industry
– FPS character rigging experience, including humanoids and quadruped creatures
– Scripting experience using Blueprint, Python, C++, Mel, or comparable languages
– Strong understanding of modern AAA engine content pipeline components
– Expert knowledge of Maya, MotionBuilder, or similar animation software

**Preferred Experience**
– Shipped at least one AAA video game
– Familiarity with Unreal Engine’s internal animation systems
– Experience with mocap and procedural animation workflows
– FPS weapon rigging experience

Please apply if this sounds exciting to you:
– You enjoy building something new and contributing to company culture
– You’re an avid gamer—especially when you’ve helped create the games
– You’re comfortable wearing multiple hats and getting involved hands-on
– You want the flexibility to work from (almost) anywhere, including from home

**Salary Ranges:**
– USD: $97,000–$185,000
– CAD: $80,000–$162,000

We’re committed to building a diverse and inclusive workplace, so if you feel you may not fully meet the requirements, apply anyway—let your portfolio speak for you.

**Disclaimer:** The position level will be determined based on the candidate’s experience and qualifications, and the salary range will be based on qualifications and local cost of labor.

Apply info ->

To apply for this job, please visit the application page

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