About the Role
The Software Engineer (Cloud) role is part of the Cloud Engineering team from CrowdStrike Romania who will build globally distributed, fault tolerant and highly scalable cloud-based critical systems such as Device Control, Falcon X, Spotlight etc using Golang.
Don’t worry if you don’t know Golang, we will teach you!
If you are a hands-on engineer who loves to operate at scale, let’s talk!
This position is open to candidates in Bucharest (Office or Romania Remote), Brasov, Cluj, Iasi, Sibiu and Timisoara (Remote).
You will…
Lead backend engineering efforts from rapid prototypes to large-scale application services across CrowdStrike products
Leverage and build cloud based services to support our top rated security intelligence platform
Keep petabytes of critical business data safe, secure, and available
Brainstorm, define, and build collaboratively with members across multiple teams
Obsess about learning, and champion the newest technologies & tricks with others, raising the technical IQ of the team
Be mentored and mentor other developers on web, backend and data storage technologies and our system
Constantly re-evaluate our product to improve architecture, knowledge models, user experience, performance and stability
Be an energetic ‘self-starter’ with the ability to take ownership and be accountable for deliverables
Use and give back to the open source community
You will use:
Golang
Cassandra
Kafka
Elasticsearch
SQL
Redis
ZMQ
AWS Cloud
What You’ll Need:
Bachelor’s Degree in Computer Science (or commensurate experience in data structures/algorithms/distributed systems)
Strong programming skills – Python / Java / Scala or Golang
The ability to design scalable and re-usable SOA services
The ability to scale backend systems – sharding, partitioning, scaling horizontally are second nature to you
The desire to ship code and the love of seeing your bits run in production
Deep understanding of distributed systems and scalability challenges
Deep understand multi-threading, concurrency, and parallel processing technologies
Team player skills – we embrace collaborating as a team as much as possible
A thorough understanding of engineering best practices from appropriate testing paradigms to effective peer code reviews and resilient architecture
The ability to thrive in a fast paced, test-driven, collaborative and iterative programming environment
The skills to meet your commitments on time and produce high quality software that is unit tested, code reviewed, and checked in regularly for continuous integration

